Cluster-O-Matic
Cluster-O-Matic is a powerful selection modifier for 3ds max which allows you to create advanced soft-selections and then animate them with ease.
Whether you are looking for a more versatile selection system or seeking to create complex selections to be used with the Hercules deformation modifier, you cannot go wrong with production proven Cluster‑O‑Matic.
Get Cluster-O-Matic and create advanced soft-selections and more with the easy‑to‑use interface.
3ds Max Features
Remove vertices from selection, finally a way to remove vertices from the soft-area !
Soft-Selection with Splines, Patches, Mesh, Nurbs... , Cluster-O-Matic supports soft-selection on any types of objects, including FFD space warps !
Anisotropy soft-selection, why the radius of a soft-selection should always be a sphere ?
Fade selection values, you don't have to fully select a point anymore in order to create a soft-selection area, you can have it just selected at 50 % !
Cluster Operations, arithmetic operations, advanced booleans and more on multiple clusters !
Unlimited number of linked xforms, instead of having a very long modifier stack, you can handle tons of linked xforms from the same modifier !
Restricting axis on linked xforms, if you don't want a cluster to be linked to in position, rotation or scale !
Integration with Hercules, rely on Cluster-O-Matic advanced selection features to restrict the sub-skin deformations created by Hercules
MAXScript support
Float Licensing, so you can share license(s) across your network.